Computer games are ubiquitous and can be utilised for serious purposes such as health and education. ‘Applied games’ including serious games (in brief, computerised games
Tag: Games
Digital mental health: the rise and struggle of mental health games
Amid fundraising, PsycApps’ CEO shares the hurdles involved in commercialising a digital mental health game with SciTech Europa. — Ler em http://www.scitecheuropa.eu/digital-mental-health-games/90767/